On September 15th, Kummara collaborates with Telkom Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session for Holding BUMN Jasa Survey about leadership and collaboration.
The participants of the session are from 3 state-owned enterprises: PT Biro Klasifikasi Indonesia, PT Surveyor Indonesia, and PT Sucofindo. They are divided into different groups based on...
On August 25th, Kummara collaborates with Telkom Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session for Great People Management Program III (GPMP III) Batch 46 about the importance of purpose and values.
Attended by 30 participants, Kummara team facilitated the Laksamana game session for 60 minutes. In Laksamana, each group lead by 2...
In June 2020, Kummara collaborates with Mandiri Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session about leadership.
OFGBL for Leadership joined by 105 Mandirian from SDP batch 4 and 5 and ODP batch 188, 189, and 190. The play session is divided into 2 sessions and each session is held for 1 hour. The objective of the play session is to remind...
Kummara collaborates with Telkom Corporate University to present another Online Facilitated Game Based Learning (OFGBL) session about leadership. This session joined by 49 Telkom staff from Witel Denpasar and Malang divided into 2 sessions.
The aim of this session is to give experience about the importance of collaboration, show that every person has their own ability and role, and give an...
Earlier this month, Kummara collaborates with Summit Auto Group Learning Center (SAG Learning Center) to present Online Facilitated Game-Based Learning (OFGBL) session about agility.
OFGBL for Leadership attended by 20 SAG Learning Center trainers divided into 4 groups. For 2 hours, participants divided into groups and facilitated by Kummara team to play Treasure of Punakawan board game....
CEO Kummara Group, Eko Nugroho, became one of the speakers at “Belajar Seasik Bermain” webinar series. This webinar series is a collaboration program between Ludenara and PGRI Smart Learning Center with more than 700 teachers from different regions of Indonesia registered.
After his “Basic Game-Based Learning and Game Design” webinar session, Eko shared his...
Kummara collaborates with Telkom Corporate University to present Online Facilitated Game Based Learning (OFGBL) session about leadership. This session becomes a part of Telkom Corporate University’s leadership development program called “Great People Managerial Program (GPMP)”. This online session is made based on the needs of GPMP III Batch 45 that fully delivered online...
CEO Kummara Group, Eko Nugroho, became one of the speakers at “Belajar Seasik Bermain” webinar series. This webinar series is a collaboration program between Ludenara and PGRI Smart Learning Center.
More than 700 teachers registered to attend “Belajar Seasik Bermain” webinar series from different regions of Indonesia. Eko shared his expertise on the foundation of...
Many companies think that developing the #gamification concept is all about developing digital apps with score, leaderboard, reward system features, etc. That’s why many of them invest in incorrect digital development and the results are not optimal.
There are several stages of the #Gamification concept development process which, if well-understood, will provide space for us to...
Knowledge Management Summit 2019 was held in Bandung on November 5-6 2019. In this event, SBM ITB and KUMMARA collaborated for “Gamification in Leadership Development” workshop.
The participant from different companies joined and played “Treasures of Punakawan” board game. They worked as a team to gain the most treasures. For an hour, they play 2 phases of the game: competitive phase and...