Beyond Game first came as a Telegram Group to provide various references related to the implementation of game-based learning, gamification, and games in broader areas. To complete it, Beyond Game Webinar becomes a space to share stories and experiences about programs that had implemented game-based learning, gamification, and games in different areas and industries.
In the first Webinar...
At Day 2 of LKM VIII ITB 2021, Kummara and Peace Generation presented an Online Facilitated Game-Based Learning (OFGBL) session which was attended by more than 200 participants from various ITB student organizations.
The OFGBL session that was presented was Galaxy Obscurio, which is an adaptation of the board game that was the result of collaboration between Kummara and Peace...
As a pre-event towards Road to SNS 2021: Thriving to the Future event, Nutrifood and Kummara held an Online Facilitated Game-Based Learning session with 141 participants from Nutrifood sales team all over Indonesia.
The game used in OFGBL at Road to SNS 2021 is “Laksamana” which was specially designed as a simulation room for participants to be able to understand and...
Jaga Sekolahku is an anti-corruption learning media from Komisi Pemberantasan Korupsi RI (KPK RI) in the form of a board game that can be used to increase knowledge and skills on how to build school governance with integrity.
Due to the pandemic, Kummara helps ACLC KPK RI to develop Online Facilitated Game-Based Learning version of “Jaga Sekolahku”. The initial playtest...
“Mau Dibantu?” is an anti-corruption learning media from Komisi Pemberantasan Korupsi RI (KPK RI) in the form of a board game that can be used to increase knowledge and skills about developing public services with integrity.
Due to the pandemic, Kummara helps ACLC KPK RI to develop Online Facilitated Game-Based Learning version of “Mau Dibantu?”. The initial...
Behind Indonesia as the third-largest forest land in the world, there are substantial problems of corruption and abuse in its forestry sector. Based on data from Indonesia’s Corruption Eradication Commission (KPK), there have been more than 27 corruption cases related to forestry since the institution was founded in 2004. Unfortunately, this is inversely proportional to the...
As an interactive lab, LDRS Online Facilitated Game Based-Learning program (OFGBL) was created to improve player’s understanding about business acumen-related topic. Created by Kummara in 2020, LDRS is designed to sharpen collective decision-making process, strategic planning, proactive leadership and resource optimization.
In this game, players will try to collect the most...
Started at the end of 2019, MANGGALA (Mandiri Game-Based Learning Leadership) board game is initiated by Mandiri University, a unit from Bank Mandiri for their employee internal training. Designed as a media for leadership and corporation value training program with the incorporation of a game-based learning method, this board game transformed into an online game because of the pandemic...
On March 2nd, Kummara collaborates with Telkom Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session for Great People Management Program IV (GPMP IV) Batch 44 & 45 about purpose and values. The session is joined by 59 participants.
The aim of this session is to increase understanding of the importance of having purpose and values as well as a reminder...
Being a senior in a business field, demanding people to keep looking for a new perspective. That is why Kummara brings Laksamana Online Facilitated Game-Based Learning (OFGBL), designed to bring a fresh point of view of business processes and management. Besides that, this program also gives an opportunity to enhance understanding of conflict resolution, strategic management, leadership...