
“Gamifying Corporate Innovation” at CIAS Innovation Week
On September 27, Eko Nugroho joined as a speaker at CIAS Innovation Week 2020. The theme was “Gamifying Corporate Innovation” and for 60 minutes, Eko talked about how corporate can motivate their employee’s innovation through internal programs that specifically designed them to become the next innovator. He also emphasized how corporate can gamify the internal learning...
Online Facilitated Game-Based Learning Session for Leadership in Telkom GPMP IV Batch 43
On September 15th, Kummara collaborates with Telkom Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session for Great People Management Program IV (GPMP IV) Batch 43 about purpose and values. The aim of this session is to increase understanding of the importance of having purpose and values as well as a reminder of Telkom’s purpose and values. Kummara...
Online Facilitated Game-Based Learning Session for Leadership for Holding BUMN Jasa Survey
On September 15th, Kummara collaborates with Telkom Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session for Holding BUMN Jasa Survey about leadership and collaboration. The participants of the session are from 3 state-owned enterprises: PT Biro Klasifikasi Indonesia, PT Surveyor Indonesia, and PT Sucofindo. They are divided into different groups based on...
21st Century Skills Integration on Religious Education in Pesantren and Public Schools
On September 9, Eko Nugroho was invited by Peacesantren Welas Asih for a webinar session about game-based learning for religious education. This webinar was a part of Guru Abad 21 Workshop by Peacesantren Welas Asih and attended by 40 educators from pre-school to high school level and also 20 educators from Peacesantren Welas Asih. In his session, Eko talked about how to bring playful...
Online Facilitated Game-Based Learning Session for Leadership in Telkom GPMP III Batch 46
On August 25th, Kummara collaborates with Telkom Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session for Great People Management Program III (GPMP III) Batch 46 about the importance of purpose and values. Attended by 30 participants, Kummara team facilitated the Laksamana game session for 60 minutes. In Laksamana, each group lead by 2...
“Boardgame, Pandemic, and Indonesian Education Reform” UBAYA Public Class
On August 18, Eko became a speaker for “Berbagi Kebaikan Bagi Indonesia Melalui Industri Boardgame” public class held by Universitas Surabaya Innovation Hub. For 30 minutes, he delivered a talk about “Boardgame, Pandemic, and Indonesian Education Reform”. In his talk, Eko emphasized how pandemic can be translated as a new start and the young generation can use this...
Online Facilitated Game-Based Learning Session for Leadership with Mandiri Corporate University
In June 2020, Kummara collaborates with Mandiri Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session about leadership. OFGBL for Leadership joined by 105 Mandirian from SDP batch 4 and 5 and ODP batch 188, 189, and 190. The play session is divided into 2 sessions and each session is held for 1 hour. The objective of the play session is to remind...
“Creative Teaching in New Normal Era” Webinar at Bobo Creative Week
On July 23, Eko Nugroho hosted a webinar session in Bobo Creative Week about “Menggali Ide dan Kreativitas Guru dalam Penerapan Pengajaran di Masa Adaptasi Kebiasaan Baru”. The 60 minutes talk was divided into 2 sessions. In the first session, Eko talked about how to optimized the learning process in the new normal era and the potential of game as learning media. While in the...
Online Facilitated Game-Based Learning Session for Leadership with Telkom Corporate University
Kummara collaborates with Telkom Corporate University to present another Online Facilitated Game Based Learning (OFGBL) session about leadership. This session joined by 49 Telkom staff from Witel Denpasar and Malang divided into 2 sessions. The aim of this session is to give experience about the importance of collaboration, show that every person has their own ability and role, and give an...