As a part of BIDADARI (Bincara Depresi Dari Dini) event from Public Health and Community Medicine class of Faculty of Medicine on 22 November 2019, Kummara was invited to introduce Carpe Diem board game to freshman year of UNISBA Faculty of Medicine.
“Carpe Diem” is a board game developed by Kummara and Faculty of Medicine Bandung Islamic University (UNISBA) team also supported by...
After the first playtest in Bandung, Ludenara and Badan Amil Zakat Nasional (BAZNAS) held a public Gameschooling session for SIAGA board game at 23Paskal supported by Indonesian Paradise Property on November 12. This session was a part of Idea Talk, a CSR event about disaster mitigation by Indonesian Paradise Property.
In SIAGA board game, players divided into teams that will guard...
Eko became the moderator for Game Based Learning 2019 at Gedung Freeport SBM ITB. The topic of the seminar wass “Optimizing Game and Digital Technology to Accelerate Education Quality in Indonesia”. The seminar featured Dr. Irfan Syauqi Beik (BAZNAS), Scot Osterweil (MIT Education Arcade) and Achmad Ghazali, Ph.D (SBM ITB).
For 3 hours, the talkshow divided into 2 parts:...
Knowledge Management Summit 2019 was held in Bandung on November 5-6 2019. In this event, SBM ITB and KUMMARA collaborated for “Gamification in Leadership Development” workshop.
The participant from different companies joined and played “Treasures of Punakawan” board game. They worked as a team to gain the most treasures. For an hour, they play 2 phases of the game: competitive phase and...
Kummara CEO, Eko Nugroho, became a speaker for Open Class held by Dinas Pendidikan Kota Magelang at Balai Pendidikan dan Pelatihan Kepemimpinan Magelang on 16 October 2019. This open class attended by 40 teachers from Kota Magelang.
The open class theme is “Game Dalam Pembelajaran, Perlukah?”. For 3 hours, Eko discussed how game can help education, especially in school,...
On September 11, Eko Nugroho and Ludenara team collaborate with Badan Amil Zakat Nasional (BAZNAS) held a gameschooling session with support from Jabar Bergerak team. Gameschooling is a program from Ludenara where game is used to teach students a certain topic. For this gameschooling session, BAZNAS’s latest board game about disaster mitigation called SIAGA (Siap Tanggap Bencana) was...
Kummara collaborates with Frosh Project to create a hybrid card game called “TeleFrosh”. Frosh Project is a pilot project from PeaceGeneration with university and independent research institution for freshman. This program aimed to practicing and maximizing freshman’s critical thinking capability and peace character to help them during university time.
For the first...
“Inclusive Gastronomy in Bandung” program is a collaboration program between HIVOS and Kummara to find answers about the difficulty of implementing inclusive gastronomy in Bandung. As a kick-off, Kummara held a FGD session to talk about gastronomy problem in mid-low class society in Bandung.
Kummara invited experts from different areas to join the FGD, such as representatives...
Light The Mind team consists of Eko Nugroho from Kummara Group and Dr. Titik Respati, drg., MSc.PH. from Universitas Islam Bandung visited Institute of Mental Health Singapore to held a Carpe Diem boardgame playtest session . Joining them as well are Prof. Dr. Ieva B Akbar, dr., AIF., Dean of Faculty of Medicine, Universitas Islam Bandung and team.
The playtest session was attended by...
On June 17, Kummara team lead by Eko Nugroho held a Training of Trainers for PT FWD Life Indonesia in Jakarta. In the training, Kummara introduced “FWDPunya” board game, a board game specially designed for PT FWD Life Indonesia about financial literacy and insurance awareness.
In #FWDPunya, players will try to managing their money while still enjoying various activities such...