Gamification played a big role for the learning process for Design Thinking, as implemented in Playful Learning Journey with Top Talent Telkom Indonesia.
As part of developing new ways of thinking and problem-solving methods, design thinking has become popular and soon after was rapidly adopted in several world-class brands and taught at leading universities around the world. A flash...
Closing 2021, Kummara back to be involved in the series of Great People Training Program (GPTP) XIV held in 27-31 December. This was third project Kummara collaborated with Telkom for a new employee on-boarding session, after completing GPTP XII in 2020 and GPTP XIII that also held in 2021.
As an interactive leadership development program, Playful Learning Journey GPTP XIV combine game...
With the rapid growth of e-commerce and culinary businesses nowadays, more businesses related to these fields are also increasing. One of them that we can see the progress significantly is creative & innovative packaging business. However, with the current uncertain situation, everything can change at any time. That was the big message that Kummara wanted to convey in the Simulation...