At Day 2 of LKM VIII ITB 2021, Kummara and Peace Generation presented an Online Facilitated Game-Based Learning (OFGBL) session which was attended by more than 200 participants from various ITB student organizations.
The OFGBL session that was presented was Galaxy Obscurio, which is an adaptation of the board game that was the result of collaboration between Kummara and Peace Generation through the Boardgame for Peace program. Before play, the participants were given materials from Irfan Amali of Peace Generation about leaders with social skills. The play session was held for 60 minutes in breakout rooms with a prologue from Eko Nugroho (CEO Kummara) about the game. After the play session, participants were back to main room for sharing their experience during the play session and giving their insight about social leaders by reflecting on their actions throughout the game.
Related Posts
Revolusi Baru Pembelajaran Bisnis: EPICS Game-Based Learning Program
Bosan dengan pelatihan bisnis yang membosankan? EPICS hadir sebagai solusi inovatif untuk meningkatkan kemampuan...
Navigasi Nilai-Nilai AKHLAK untuk Keberhasilan Tim: Laksamana Game-Based Learning Program
Di era modern, organisasi dituntut untuk beradaptasi dan berkembang di tengah dinamika yang kompleks. Untuk...
FGBL Laksamana: Program Interaktif untuk Implementasi Core Values AKHLAK di BUMN
Kummara, perusahaan yang fokus di bidang game design consultant meluncurkan program interactive learning...