News & Updates
Punakawan Online Facilitated Game Based-Learning for PT Telkom Indonesia
January 27, 2021
Punakawan Online Facilitated Game Based-Learning (OFGBL) is implemented as...
Understanding Values and Corporate Culture with MANGGALA Game-Based Learning
December 4, 2020
The second Online Facilitated Game-Based Learning session with MANGGALA...
“What a Decade! A Gamified Learning Journey in Indonesia”
December 1, 2020
On November 23, Eko Nugroho joined as one of the keynote speakers at...
Online Facilitated Game-Based Learning Session for Leadership with Nutrifood
November 25, 2020
Earlier in November, Kummara hosted an Online Facilitated Game-Based...
Driving Performance Through Corporate Value
November 19, 2020
Kummara and Mandiri Corporate University held MANGGALA Online Facilitated...
Online Facilitated Game-Based Learning Session for Leadership in Telkom GPMP IV Batch 44 & 45
November 13, 2020
On November 3rd, Kummara collaborates with Telkom Corporate University to...
“Gamification is the Future of Learning”
November 9, 2020
On November 5, Eko Nugroho became one of the speakers at New Human Capital...
All About Gamification: With and Without Application
October 29, 2020
To find out more about gamification, I contacted Eko Nugroho, CEO of...
“Introduction to Business Strategy” Online Facilitated Game-Based Learning for Telkom GPTP XII
October 16, 2020
As the second part of the Online Facilitated Game-Based Learning session...
“Introduction to Leadership” Online Facilitated Game-Based Learning for Telkom GPTP XII
October 12, 2020
In end of August, Kummara became the host of Online Facilitated Game-Based...
“Gamifying Corporate Innovation” at CIAS Innovation Week
October 6, 2020
On September 27, Eko Nugroho joined as a speaker at CIAS Innovation Week...
Online Facilitated Game-Based Learning Session for Leadership in Telkom GPMP IV Batch 43
September 30, 2020
On September 15th, Kummara collaborates with Telkom Corporate University to...