
“Boardgame, Pandemic, and Indonesian Education Reform” UBAYA Public Class
On August 18, Eko became a speaker for “Berbagi Kebaikan Bagi Indonesia Melalui Industri Boardgame” public class held by Universitas Surabaya Innovation Hub.
For 30 minutes, he delivered a talk about “Boardgame, Pandemic, and Indonesian Education Reform”. In his talk, Eko emphasized how pandemic can be translated as a new start and the young...

Corporate Learning Issue: Cultural Differences
One of the challenges in corporate learning as well as in higher education is the cultural differences and abilities (learning) of each employee/student involved. Not only that, some also face generation gaps between lecturers/presenters/trainers and participants. Coupled with the current conditions that are completely uncertain and the “digital transmigration”...

Online Facilitated Game-Based Learning Session for Leadership with Mandiri Corporate University
In June 2020, Kummara collaborates with Mandiri Corporate University to present Online Facilitated Game-Based Learning (OFGBL) session about leadership.
OFGBL for Leadership joined by 105 Mandirian from SDP batch 4 and 5 and ODP batch 188, 189, and 190. The play session is divided into 2 sessions and each session is held for 1 hour. The objective of the play session...

Happiness in Learning Process
Currently, our children are “left school”. Maybe this is indeed the best chance for them to be “recovered from their education”. What they need now is the ability to find happiness in the learning process (outside the classroom).
The question is, are WE able to present it?
As far as I know, we cannot give what we do not have. If WE (parents /...

“Creative Teaching in New Normal Era” Webinar at Bobo Creative Week
On July 23, Eko Nugroho hosted a webinar session in Bobo Creative Week about “Menggali Ide dan Kreativitas Guru dalam Penerapan Pengajaran di Masa Adaptasi Kebiasaan Baru”.
The 60 minutes talk was divided into 2 sessions. In the first session, Eko talked about how to optimized the learning process in the new normal era and the potential of game as learning...