
“Gamification is the Future of Learning”
On November 5, Eko Nugroho became one of the speakers at New Human Capital National Conference 2020 (HCNC 2020) held by PPM Manajemen. The theme of HCNC 2020 is New Approach In Learning and Development for Future Business Growth.
Titled “Gamification is the Future of Learning”, Eko talked about how corporate learning needs to be done differently, especially...

All About Gamification: With and Without Application
To find out more about gamification, I contacted Eko Nugroho, CEO of Kummara Group, a company that focuses on serious gaming, game-based learning, and gamification in general. Eko explained, basically, gamification is the use of game elements in fields other than games, from education, workplaces, to the military.
The game elements used in gamification are also not...

“Introduction to Business Strategy” Online Facilitated Game-Based Learning for Telkom GPTP XII
As the second part of the Online Facilitated Game-Based Learning session from the previous one, earlier in September 2020, Kummara became the host of Online Facilitated Game-Based Learning sessions for 277 new employees of Telkom.
The main themes of the play session were Strategic Management and Business Acumen (Entrepreneurship). As an introduction to business...

“Introduction to Leadership” Online Facilitated Game-Based Learning for Telkom GPTP XII
In end of August, Kummara became the host of Online Facilitated Game-Based Learning sessions for 277 new employees of Telkom. The play sessions were divided into 4 sessions for 2 weeks to accommodate more intense and interactive engagement.
The main themes of the play session were Change Leadership, Strategic Relationship, and Nurturing People. As an introduction to...

“Gamifying Corporate Innovation” at CIAS Innovation Week
On September 27, Eko Nugroho joined as a speaker at CIAS Innovation Week 2020.
The theme was “Gamifying Corporate Innovation” and for 60 minutes, Eko talked about how corporate can motivate their employee’s innovation through internal programs that specifically designed them to become the next innovator. He also emphasized how corporate can gamify the...