Eko became the moderator for Game Based Learning 2019 at Gedung Freeport SBM ITB. The topic of the seminar wass “Optimizing Game and Digital Technology to Accelerate Education Quality in Indonesia”. The seminar featured Dr. Irfan Syauqi Beik (BAZNAS), Scot Osterweil (MIT Education Arcade) and Achmad Ghazali, Ph.D (SBM ITB).
For 3 hours, the talkshow divided into 2 parts:...
“Inclusive Gastronomy in Bandung” program is a collaboration program between HIVOS and Kummara to find answers about the difficulty of implementing inclusive gastronomy in Bandung. As a kick-off, Kummara held a FGD session to talk about gastronomy problem in mid-low class society in Bandung.
Kummara invited experts from different areas to join the FGD, such as representatives...
On May 20, Eko became one of the speakers for EduTalk “Krisis Berpikir Kritis” which held by Frosh Project.
Beside Eko, this talkshow also invited several education experts. Attended by more than 20 university students, Eko talked about how our critical thinking can be seen from the way we play and how game can be use to improve our critical thinking.
Photo Credit: Peace...
On May 18th 2019, Eko visited Salatiga as one of the speakers at Festival Industri Kreatif held by Visual Communication Design Department at Universitas Kristen Satya Wacana.
For about 2 hours, Eko shared about his journey and experience in the board game industry to more than 30 UKSW students that attended the session. Eko also shared about his experience in designing games that give positive...
Eko became one of the mentors on KATAPEL Creative IP Bootcamp Batch 2 on April 9-12 2019. KATAPEL is a program held by Badan Ekonomi Kreatif/BEKRAF to help 100 curated Indonesian creative creators and IP owners developing and commercializing their IP by creating a commercialization and distribution strategy to increase their license value.
Eko became the first mentors on the second day and...
On December 15, Kummara was invited for a play session at LINE Creators Workshop. This workshop invited the top LINE Creators in Indonesia to introduce them about Intellectual Property (IP) and how they can protect it.
Lead by Kummara’s CEO, Eko Nugroho, LINE Creators played IdeaPolis, a board game that specially designed to learn about the concept and strategy of Intellectual...
“Game-Based Learning Workshop in IP Business Strategy” was held on the first day of World Conference on Creative Economy (WCCE), November 6th in Bali Nusa Dua Convention Center. This workshop is a part of WCCE’s creative session and a collaboration work between Indonesia Creative Economy Agency (Badan Ekonomi Kreatif Indonesia/BEKRAF), Kummara and Danumaya Dipa.
In his...
Another BusinessCraft PlayDay for Corporate was held on October 3rd. More than 15 professionals from various corporations attended this event to learn about innovation and how to grow their business through innovation by using “BusinessCraft”. “Business Craft” is a board game about business innovation and Kummara collaborates with CIAS Business Innovation Consulting in...
Eko became the Vice Chairman of The 2nd International Conference on Game, Game Art, and Gamification (ICGGAG). With the theme of “Bring Games For Greater Good”, this conference was held by GAMELAB Binus University International on September 13-14 2018 at fX Sudirman Campus Binus University International. 56 papers were submitted for the conference and 35 papers were selected to be...