Couple of months ago, New York Times website published an article in which gamification is implemented. Readers will receive badge for every action done that is defined by the rule.
One of the most appealing features of board games media for me, is the possibility for players to alter the rules according to their own preferences and agreement (between players). This is something not so many other media of games can provide.
Game design is more than just creating game concept, how we present the game, and how we deliver experience to the player. Game design is also about team work, bringing the same vision, structuring the idea, and improving along the way with the whole team.
At 21st April we held Kartini’s Day, a day for us to remember Kartini’s fight against gender discrimination. Now days, woman emancipation had reached to the level equal with the man. Not only in a real life, but in fact now woman are gamers too, especially on social game.
I thought it would be useful to see the latest demographics and statistics around, who is actually playing social game (Infographic on Social Gaming Demographics for 2012): 69 % of facebook gamer are women, 58 % are over 40 years old, 29 % are married and have children.
It’s interesting to see how mother are the most of gamers on Facebook, and here come the idea: why we don’t create the game for moms and her child? So they can play together at home. Ok, challenge accepted! 🙂