About Kummara

Kummara is a game studio focusing on serious game, gamification, and interactive system design. Supported by passionate team we also known as a pioneer in the serious game industry and gamification implementation in Indonesia. Our concepts, games, and our game design approach have been implemented in many fields: education, research, business, social campaign, marketing, and many more.

Our Service and Expertise

We believe game is powerful media and with the right design and development process it can be use effectively to deliver message, collecting data, early mapping, motivating behavior change, and create a positive impact in many fields. Our approach and passionate team can help you to design and implement the best game in your field of work.

Interactivity and engagement are keys in learning environment. One of our passion is to implement our approach to enhance learning experience. We have the capability to design a special game and interactive concept to help you deliver any learning objectives in the most effective and enjoyable way.

Game design approach can be implemented beyond the game it self. Designed it wright and we will have higher engagement level that will motivate better result in any fields. Gamification and interactive system design are part of our passion and our way to show that we can truly make impact trough game.

News and Updates

Working Memory Game for ADHD Children

Kummara collaborates with the Gamelab Team Computer Science Program of Binus International and Rumah Sakit Cipto Mangunkusumo (National Hospital of Cipto Mangunkusumo) lead by dr. Tjhin Wiguna to creates Permainan Memori untuk Anak-Anak (Memory Games for Children). The game is designed to help improving working memory of children with ADHD symptoms.

Sharing Session with Gameloft Indonesia

While spending his Winter Time in Yogyakarta, Eko had a chance to meet Gameloft Indonesia team. In front of Gameloft team, Eko shared about Kummara and the concept behind board games. Eko started his sharing session by sharing what he and Kummara team believe, that game can make a change and

ThinkLog: Interactive Learning for Supply Chain Management

"ThinkLog: Interactive Learning for Supply Chain Management" paper was presented at IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) 2017 on December 12-14 2017 at The Education University of Hong Kong, Tai Po, Hong Kong. ThinkLog, an expandable interactive learning framework board game, is develop by Kummara

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