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About Kummara

Kummara is a game studio focusing on serious game, gamification, and interactive system design. Supported by passionate team we also known as a pioneer in the serious game industry and gamification implementation in Indonesia. Our concepts, games, and our game design approach have been implemented in many fields: education, research, business, social campaign, marketing, and many more.

Our Service and Expertise

We believe game is powerful media and with the right design and development process it can be use effectively to deliver message, collecting data, early mapping, motivating behavior change, and create a positive impact in many fields. Our approach and passionate team can help you to design and implement the best game in your field of work.

Interactivity and engagement are keys in learning environment. One of our passion is to implement our approach to enhance learning experience. We have the capability to design a special game and interactive concept to help you deliver any learning objectives in the most effective and enjoyable way.

Game design approach can be implemented beyond the game it self. Designed it wright and we will have higher engagement level that will motivate better result in any fields. Gamification and interactive system design are part of our passion and our way to show that we can truly make impact trough game.

News and Updates

Ngummara with Expert, Kevin Yonathan

For this month's Ngummara With Expert, we invited Kevin Yonathan all the way from Solo. He is the owner of Plevia raincoat and collaborating with Gibran Rakabuming Raka for Tugas Negara Bos raincoat. Kevin started his sharing session with how he first join the raincoat industry. His big family already involved

Gaming Literacy 101

As a part of Festival Bandung Mendongeng 2017 event, Seminar Literasi Warna Warni Literasi Anak was held on November 11th and featured academics and experts in children's literary world. Eko became one of the speakers and shared about how to optimize board game as a new literacy and learning media. Eko

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