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Sharing Day: March Edition

Sharing Day in March will be held on Tuesday, March 15th 2016 at 10 AM with 2 speakers: Eko (our CEO) and Eja (our Lead Illustrator). Eko will share about User-Centered Design and Eja will share his Storytelling Sketch workshop experience. User-Centered Design (UCD) is an approach that focus on users
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Meeting with Indonesia Creative Economy Agency

As founding member of GAMELAB, Eko (our CEO) together with the GAMELAB team (Mr. Bayu and Mr. Raymond Bahana) have been invited by the Indonesia Creative Economy Agencvy (Badan Ekonomi Kreatif/Bekraf) to discuss about the possibility to create a comprehensive and integrated mapping of Indonesia creative economy. Based on his
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GAMELAB Meeting

Eko (our CEO) together with Binus International team are initiating a GAMELAB, the first research center that focus on game research and its implementation in different fields (applied/serious game). The GAMELAB aim is to produce high quality research in game and bring new perspective for the implementation and the development
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KPK Game Design Workshop

On February 17-19th 2016, Kummara held an exclusive game design workshop for Indonesia Corruption Eradication Commission (KPK). For 3 days, participants learn about how to create game through game design process and implementing game for anti-corruption education. Before going to the serious side of the workshop, participants played several board
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Ngummara with Expert, Jodi Handoyo

For our February edition of Ngummara with Expert, we invited an expert in film and tv music scoring. He is Jodi Handoyo, a composer, songwriter and arranger. One of his work is Garuda Rider: The Adventure of Wanara animation film. Mas Jodi first told us about his story when learn music
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Sharing Idea in Sharing Day

This February, we held our first Sharing Day in Kummara HQ. In this session, everyone can share any idea or knowledge to another for 1 hour. For the first session, Mas Eko shared about Holistic Game Design. Mas Eko shared about many ways to design a game. As a game designer,
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SIKAPIUANGMU, A Collaboration with OJK

Kummara collaborated with Financial Services Authority of Indonesia (Otoritas Jasa Keuangan/OJK) to develop a boardgame called "SIKAPIUANGMU". The main purpose of this boardgame is to educate student in grade 4 and 5 in Indonesia about financial products, such as Bank, Insurance, Pension Fund, Pawnshop, Financing and Capital Market. The learning
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A Day to Play

Once every two weeks, we held Internal Playday for the whole day. There will be 2 hosts that will pick the games and also provide snacks for the rest. For the first session of Internal Playday in 2016, the hosts were Andre and Rio. We started our Internal Playday by having
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Busy Saturday

Last Saturday became a busy day for 2 of our units, Monkey Melody and Manikmaya Games. Monkey Melody held Game Music Talk at Dago Digilife while Manikmaya Games held their monthly PlayDay at Gandaria Mie. Since Grand Prix is the theme of January edition of PlayDay, every game that can be
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