After Depok, Bandung became the host for #NgobrolGame event. Partnered up with Pustakalana, Ludenara held the event at Simpul Space #3, Bandung. The topic for the event was game and the impact for education. For the first session of the event, Eko talked about the importance of play and how game
Earlier this month, Eko joined #NgobrolGame session at Code Margonda, Depok. #NgobrolGame is an event from Ludere Nusantara (Ludenara) collaborating with Code Margonda as their partner in Depok to encourage discussion about game and its implementation in education sector in Indonesia. Attended by more than 20 participants, they shared their opinion
Continuing Boardgame For Peace project in 2017, this year Boardgame for Peace started in Padang. Joined by 60 participants from high school and university students, this 2-days workshop shared about the importance of peace and tolerance, also on how to spread the message to more youth as they will become
"Carpe Diem" is a board game developed by Kummara and Faculty of Medicine Bandung Islamic University (UNISBA) team also supported by Institute of Mental Health Singapore, aiming to raise youth awareness about mental health and depression. Last November, Kummara held the first playtest session and this month we continue to
Kummara collaborates with the Gamelab Team Computer Science Program of Binus International and Rumah Sakit Cipto Mangunkusumo (National Hospital of Cipto Mangunkusumo) lead by dr. Tjhin Wiguna to creates Permainan Memori untuk Anak-Anak (Memory Games for Children). The game is designed to help improving working memory of children with ADHD symptoms.
While spending his Winter Time in Yogyakarta, Eko had a chance to meet Gameloft Indonesia team. In front of Gameloft team, Eko shared about Kummara and the concept behind board games. Eko started his sharing session by sharing what he and Kummara team believe, that game can make a change and
"ThinkLog: Interactive Learning for Supply Chain Management" paper was presented at IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) 2017 on December 12-14 2017 at The Education University of Hong Kong, Tai Po, Hong Kong. ThinkLog, an expandable interactive learning framework board game, is develop by Kummara
The third Boardgame For Peace workshop was held last week in Surabaya. 58 participants from high school and university students joined in 2 days workshop held by Peace Generation to become agent of peace by learning about peace and tolerance. On the second day of the workshop, Augi lead the session.
Kummara presented a game session for leaders and experts from government and affiliated organizations involved in urban logistics and transportation management operations for "Urban Logistics & Land Transportation Management Workshop" in Makassar. This 3-days workshop organized by National University of Singapore and Coordinating Ministry for Economic Affairs with the support
Eko was invited at CATGEIST Vol. 1 “Entering the Startup Universe Through Boardgaming” held at Code Margonda, Depok. This event aims to introduce boardgames as a tool and experimental platform to try out ideas for a startup. Aside from gaming, board games can be used as a media to learn