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Playtest Aquatico for Coral Triangle Center

After the workshop about Coral Reef at Coral Triangle Center earlier this month, Brendan and Eja made a prototype for an education game called Aquatico. Aquatico is a game to educate children about how to preserve aquatic ecosystem. The playtest session was held by Coral Triangle Cente during Mertasari Beach Festival
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Ngummara With Expert, Julius Bramanto

Julius Bramanto, or Mas Julius, is our expert for March edition of Ngummara with Expert. He is a photographer and also scriptwriter for "Abhati". "Abhati" is an art performance that held last year at Candi Ratu Boko which tells the love story of Rakai Pikatan and Pramodhawardhani during 9th century. Mas
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GameLab STAGE: 01

Photo credit: Binus University International   The GameLab is officially launched on March 17, 2016. Taking place at Binus University International, fX Sudirman Campus, the first GameLab event called "GameLab STAGE:01" was held and attracted more than 60 attendees. GameLab STAGE is an event to promote discussions on research and development of
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Storytelling and Design in Sharing Day

This month's Sharing Day had 2 different yet interesting stories. The first session was by Eko who shared about User-Centered Design and how to implement it in game design while Eja shared about his experience during Storytelling Sketch workshop in second session. Eko first talked about general interaction frameworks in game,
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Coral Triangle Center Workshop

Earlier this month, Eko and Brendan went to Bali to have a workshop with the Coral Triangle Center (CTC). The Coral Triangle Center is an Indonesian foundation that invests in people, with the goal of enabling local communities through out the six countries of the Coral Triangle region, including Indonesia,
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Sharing Day: March Edition

Sharing Day in March will be held on Tuesday, March 15th 2016 at 10 AM with 2 speakers: Eko (our CEO) and Eja (our Lead Illustrator). Eko will share about User-Centered Design and Eja will share his Storytelling Sketch workshop experience. User-Centered Design (UCD) is an approach that focus on users
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Meeting with Indonesia Creative Economy Agency

As founding member of GAMELAB, Eko (our CEO) together with the GAMELAB team (Mr. Bayu and Mr. Raymond Bahana) have been invited by the Indonesia Creative Economy Agencvy (Badan Ekonomi Kreatif/Bekraf) to discuss about the possibility to create a comprehensive and integrated mapping of Indonesia creative economy. Based on his
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GAMELAB Meeting

Eko (our CEO) together with Binus International team are initiating a GAMELAB, the first research center that focus on game research and its implementation in different fields (applied/serious game). The GAMELAB aim is to produce high quality research in game and bring new perspective for the implementation and the development
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KPK Game Design Workshop

On February 17-19th 2016, Kummara held an exclusive game design workshop for Indonesia Corruption Eradication Commission (KPK). For 3 days, participants learn about how to create game through game design process and implementing game for anti-corruption education. Before going to the serious side of the workshop, participants played several board
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Ngummara with Expert, Jodi Handoyo

For our February edition of Ngummara with Expert, we invited an expert in film and tv music scoring. He is Jodi Handoyo, a composer, songwriter and arranger. One of his work is Garuda Rider: The Adventure of Wanara animation film. Mas Jodi first told us about his story when learn music
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