Let’s imagine that when we play board game, we can see animation every times we make an action, we can explore extra contents about the item cards and we can upgrade the trading card game when we win the game with other player as easy as a card magically change and upgrade like we seen at animation television series. How cool is that!
Every good game embeds of the following level of fundamentals: high replayability, great game balance and simple (but impactful) decision making process. The problem is that for each people, those levels are different.
Research has shown that play has a significant impact for children, especially on physical, cognitive, emotional and social health. What about adults, do adults need to play?
Great mechanic, great concept, and well design are recipe to make a great board game. It’s not easy as it says. Klaus Teuber who designing The Settlers of Catan needs 4 years to make it. But with passion, hard work, and more patiently can help it come true.
Music can bring the ambience in the game. Music can make us visualize the game even by listen to something related to it.
Gamification is becoming one of the most important trends in technology, according to some experts. The implementation of game mechanics converts users into players in which they become more engaged in doing their tasks.
It’s always a pleasure to help someone on a board game project. There will always be new stuffs to learn, and challenges to overcome. A few months ago, a friend who was a student majoring on graphic design at a local university, showed up at Kummara.
Patch Adams bercerita tentang seorang dokter, Hunter “Patch” Adams (Robin Williams), yang percaya bahwa dokter bisa berteman dengan pasiennya. Satu cara yang selalu dia lakukan untuk berhubungan dengan pasiennya: tawa.