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Playday: Teamwork

Playday April

On the third Saturday in each month, Manikmaya Games, one of Kummara’s unit, held Playday session which open for public. Every month, there will be a theme and all the board games that can be play during Playday are matched with the theme. For April edition of Playday, the theme is Teamwork.

Some of the board games that are ready to play were classic co-op game such as Pandemic and Flash Point, and also newly released game such as Mysterium, Escape and and Forbidden Island. Through Playday, Manikmaya Games want to make board games to be known to people in Bandung that’s why they always hold Playday in cafe. We in Kummara also hope that everyone can enjoy Playday, from youngster to family with kids.

So, are you ready for the next Playday?

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Anti-Corruption Playday

Playday KPK

The Indonesian Corruption Eradication Commission (KPK) continues to look for innovations in a campaign to eradicate corruption in Indonesia. One of the efforts is by exploring a learning model which uses board games. “Board games are not only for fun, but also part of learning foundations,” said the KPK’s spokesman of Public Relation Yuyuk Andriati Iskak as written in a press release by KPK.

KPK considers playing as the most joyful and effective way to learn and educate regardless of age and for that reason, KPK has developed anti-corruption board games for a wide range of segments. Therefore, KPK launch Anti-Corruption Board Games Playday on April 15th 2016 at the KPK’s Auditorium which include play session of the board games. The 7 board games are Terajana, Keranjang Bolong, CSI: Pelajar Hebat, Politrik, Kesatria, It’s My Business and D’Hospital.

These board games were the created by Anti-Corruption Learning Centre (ACLC) Direktorat Pendidikan dan Pelayanan Masyarakat (Dikyanmas) as the result of Game Design Workshop by Kummara that held on February. During 3 days of workshop, Mas Eko, Rio and Brendan from Kummara taught the participants how to create game through game design process and implementing game for anti-corruption education in many sectors. Kummara team also became the facilitator to optimize the game design for the prototype games created by all the participants.

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Ngummara With Expert, Padepokan Ragasukma

NWE April

Usually we have 1 expert for our monthly Ngummara with Expert, but for this month we invited 2 experts. They are Sweta Kartika and Toto from Padepokan Ragasukma, a local comic studio specialized in silat genre. Padepokan Ragasukma first established in 2014 by Alex Irzaqi and Sweta Kartika, and one of their earliest work is “Pendekar Tongkat Emas – Lembah Angin” which adapted from the movie “Pendekar Tongkat Emas”.

Mas Sweta and Mas Toto talked about the importance of implementing local culture in creating a Intellectual Property (IP). Mas Sweta said that Sanrio, the creator of Hello Kitty, is a great example of how to create an IP that recognizable by everyone. There are two ways to create a strong IP: Universe-based IP and Character-based IP. Character-based IP is the easiest and the most popular way but Universe-based IP offers more diverse story no matter who the character is. But no matter what, the most important thing is to create an enjoyable experiment for the user through the IPs.

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Transmedia Literature and Stereoscopic in Sharing Day

Sharing Day April

2 speakers of this month’s Sharing Day, Andre and Rio, have a super interesting title for their sessions. Andre’s session was about “Transmedia Non-Fictional Book to Board Game: Case Study of Il Principe” while Rio’s session was about “Visual Manipulation and Its Implementation Through Stereoscopic Technique”. Both have 30 – 60 minutes to share about it to the team.

Andre is the first one and he shared about how a board game can be created based on non-fictional book. Il Principe, released in 2005 by AMIGO Spiel + Freizeit GmbH, is a board game set during Renaissance in Italy where each player will compete in an auction to create buildings in the city and the player with the most Victory Points will win. While the board game consists of 3 factors: building, profession and map, the book covered a more comprehensive detail on acquisition, preservation, and use of political power. After the sharing, we conclude that critical thinking is needed to understand the context when we want to do transmedia from non-fictional source to board game.

In the second session, Rio showed us his own creation of cardboard viewer. He shared about how stereoscopic works using the cardboard viewer he made. We also got to know the difference between the anaglyph 3D glasses with blue and cyan lens and polarized 3D glasses that we use now in cinema. After Rio’s session, somehow we were intrigued to create a board game using visual manipulation and 3D effects. Sounds interesting, isn’t it?

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Preparation for KPK Internal Playday

Meeting Binus

Indonesia Corruption Eradication Commission (KPK) and Kummara will have an internal playday on April 15th 2016. The 9 games about anti-corruption that were created as a prototype during Game Design Workshop on February now are ready to test and play together.

GAMELAB team from BINUS International will also support this event. And as the first step, Rio had an initial coordination meeting with GAMELAB team yesterday. We are all excited to play the game and learn more about how to prevent corruption in daily life.

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Nutrifood Team Visits Internal Playday

Nutrifood Visit

Our bi-weekly Internal Playday got a surprising visit from Nutrifood team. They came to Bandung to talk more about research collaboration project with Kummara. But to make their visit even more interesting, we ask them to join our Internal Playday session!

After serious discussion about the research collaboration project, we invited Nutrifood team to have lunch together and then play together. Some of the games that we played are Sheriff of Nottingham and Mauerbauer. After the fun Playday session, we had to say goodbye to them. Hopefully we get another chance to play again together!

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Kompas Ring of Fire Board Game Challenge

Surabaya - 2

At the end of March, Kummara and Kompas Daily announced “Kompas Ring of Fire Board Game Challenge”, a challenge to create board game with about Ring of Fire and the life of Indonesian people around volcanic environment. This challenge is open for group of 2-4 person and must consist of 2 BGC2015 finalists. The first briefing was held last week in 4 cities: Surabaya, Bandung, Jogjakarta and Semarang.

The briefing consists of detail explanation about Ring of Fire from Kompas Multimedia Team and also game mechanics explanation from Kummara. Total of 19 groups are signing in for the challenge and they are very excited to submit the idea because the winner will get a chance to turn their board game idea into a real board game.

Now, let the challenge begin!

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Playtest Aquatico for Coral Triangle Center

Playday CTC

After the workshop about Coral Reef at Coral Triangle Center earlier this month, Brendan and Eja made a prototype for an education game called Aquatico. Aquatico is a game to educate children about how to preserve aquatic ecosystem.

The playtest session was held by Coral Triangle Cente during Mertasari Beach Festival at Sanur, Bali. More than 50 kids, age 7 years old and above, played the game for few rounds. Though the game still need more editing, the kids were excited to play the game and they became aware about aquatic ecosystem.

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Ngummara With Expert, Julius Bramanto

NWE Maret

Julius Bramanto, or Mas Julius, is our expert for March edition of Ngummara with Expert. He is a photographer and also scriptwriter for “Abhati”. “Abhati” is an art performance that held last year at Candi Ratu Boko which tells the love story of Rakai Pikatan and Pramodhawardhani during 9th century.

Mas Julius has a great interest on Mataram Kuno (Medang Kingdom) which led him to join the “Abhati” project. He told us about the candi/temple that was built during that time, such as Candi Plaosan, Candi Sewu and Candi Sajiwan. Beside reading the story through books, Mas Julius also go to archeological site and center to learn more about Mataram Kuno. Mas Julius said to us that there are still a lot of candi that buried below which can lead to more findings about what really happened at that time.

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GameLab STAGE: 01

GameLab STAGEPhoto credit: Binus University International

 

The GameLab is officially launched on March 17, 2016. Taking place at Binus University International, fX Sudirman Campus, the first GameLab event called “GameLab STAGE:01” was held and attracted more than 60 attendees. GameLab STAGE is an event to promote discussions on research and development of games in Indonesia through collaborations from academicians, industries, governments and communities, as the word STAGE stands for “Seminar, Talk, and Gathering Event”.

Our CEO, Eko Nugroho, who also the GameLab Principal Researcher, became one of the speaker for the event. He talked about how games can be used to solve problems in the society, for example to teach anti-corruption in school or promote health education. Another speakers that present in the event were Dr. Yaya Heryadi (Head of GameLab and Principal Researcher), Ismail Fahmi, Ph.D. (Indonesia One Search initiator), Dr. Wawan Rusiawan (Research Director of Indonesia’s Creative Economy Agency/Bekraf) and Firstman R. Marpaung, (Developer Relation Manager for Software & Services Group-Intel SEA of Intel Corporation).

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