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The International Conference on Game, Game Art, and Gamification 2016

icggag-2016

On December 19-20 2016, The International Conference on Game, Game Art, and Gamification (ICGGAG) was held at fX Sudirman Campus Binus University International. This event was held by GAMELAB Binus University International, with 38 papers from 8 participated countries were presented during the conference.

Eko joined the first day of the conference as the speaker for talkshow about Game and Learning Process. He shared his experiences related to the use of games for educational purposes. Eko pointed out that a good educational game is not only helping student to study better, but it needs to help teacher to teach better. Education game in school should not be another additional burden for teachers.

Aside from the serious part of the conference, local board games were shown for public during two-days conference and everyone can try to play it. Manikmaya Games also participated and brought along Mahardika, Mat Goceng, MashUp Monster, Keris Tanding, and Get Egg.

Beside paper presentations from participants, ICGGAG 2016 also includes keynote speech from Prof. Scot Osterweil (Creative Director, MIT Education Arcade) and Prof. Alamgir Hossain (Director, Anglin Ruskin University IT Research Institute).

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